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![Nightcry Nightcry](https://vignette1.wikia.nocookie.net/clocktower/images/c/c7/MonicaRun.gif/revision/latest/scale-to-width-down/250?cb=20160415150750)
Masahiro Ito (伊藤 暢達, Itō Masahiro) is a Japanesevideo game artist best known for his work with Team Silent in the Silent Hill franchise.
This wiki is created by Caramelangel714, and aims to be the home of Pretty Cure Fanon and Fan anime. We accept users, who are really talented to create fan series, characters, items, mascots, and more. If this is you first time here, feel free to visit the guestbook and sign-up. 287 articles. Nightcry is the second episode of Matt and Pat's Shitstorm V: Shitsurrection special. In this episode, Matt and Pat embark on a spooky pleasure cruise reminiscent of.Clock Tower. and.Deadly Premonition. During their voyage, they practice the art of rapid whispering, traipse through blood.
Career[edit]
Ito worked as background and creature designer on the survival horror video game Silent Hill in 1999. He was art director for its sequel, Silent Hill 2 (2001), working on both the original game and its reissue Restless Dreams, as well as being the chief monster designer/modeler. Ito was art director again in Silent Hill 3 (2003), as well as 'drama camera designer'.
Retrieve the crystal and make your way back to the housing. You don’t need the wind right now, so continue up the path and shimmy across the gap, over the light crystal housing.After shimming, kill two wolves waiting on the other side. For the king game strategy. Look over the small stream to see a light crytal hanging above the water. There is also a source of Hel’s Wind. Chop it down with a gnarly axe throw and let the stream carry it down to you.
The team disbanded with the release of the fourth game, Silent Hill 4: The Room in 2004 and for which Ito received a 'Special Thanks' credit in the game. Ito and fellow Team Silent scriptwriter Hiroyuki Owaku went on to work together on Silent Hill: Cage of Cradle (2006), a digital manga published by Konami, downloadable for cell-phones and only available in Japan.[1]
He maintains a personal website,[2] complete with an online gallery of his Silent Hill-oriented artwork.[3] Ito designed the cover art for the Japanese release of Silent Hill: Downpour (2012).[4]
In 2012, Masahiro Ito stated on his Twitter that he would be willing to work on another Silent Hill game with Hideo Kojima.[5] In 2014 he worked with Hifumi Kono and Takashi Shimizu on the video game NightCry featuring Kiyoishi Arai (Final Fantasy) for visuals, design and in image board team.[6]
Works[edit]
Video game | Release date | Role |
---|---|---|
Silent Hill | 1999 | Monster designer, background designer |
Silent Hill 2 | 2001 | Art director, monster designer |
Silent Hill 3 | 2003 | Art director, monster designer, CGI movie editors, modeling, drama camera |
Silent Hill 4: The Room | 2004 | Special Thanks |
Silent Hill: Cage of Cradle | 2006 | Illustrator |
Silent Hill: Origins | 2007 | Special Thanks |
NightCry | 2016 | Monster designer |
Metal Gear Survive | 2018 | Creature designer |
References[edit]
- ^http://mysilenthill.com/silent-hill-news/art-for-japanese-silent-hill-downpour-cover/
- ^伊藤暢達nobu_hill_site
- ^'Gallery of Masahiro Ito'. Archived from the original on 2012-09-23. Retrieved 2010-06-02.
- ^NightCry
- ^Twitter / adsk4: @IceTubesCoD Yes. If he were
- ^‘NightCry’ Monster Art from Pyramid Head Creator Masahiro Ito
External links[edit]
- Masahiro Ito on GeoCities
- Masahiro Ito on Twitter
- Masahiro Ito on IMDb
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Masahiro_Ito&oldid=936763592'
Contents.Development The game was directed by Hifumi Kono as a spiritual successor to the series. Kono notes that the female protagonist of NightCry is louder and more confident than the female protagonist from Clock Tower. He cites the differences as a result of his changing perception of women, who he no longer idealises as docile and ladylike. Kono collaborated with film director on the project, who directed a 12 minute short film to promote the game.Originally intended to be released for and, the game took to crowdfunding platform to raise funds for a PC version in January 2015. The campaign was successful, raising US$314,771 in February 2015. The Windows version was released on 29 March 2016, while a port was released in North America on 31 January 2019. Plot NightCry largely takes place on the Oceanus, an ocean liner attacked by an evil creature called the Scissor Walker.
There are three chapters to the game with a different controllable character in each. In Chapter 1, Monica is the main character, a lady being set up for a date on the cruise. In Chapter 2, the main character is Leonard, a professor who explores a nearby ruin guarded by cultists. In Chapter 3, the main character is Rooney, a morose girl also on the Oceanus attempting to escape the Scissor Walker and discover the truth behind the attack.Reception Western critical reception to NightCry was mixed.
Caitlin Cooke of gave the game a 2 out of 10, saying that she could not 'recommend anyone play NightCry unless you have a steel resolve, unlimited time on your hands, and a penchant for terrible physics and animations straight out of the PS2 era'. In contrast, L. Harvard of Digitally Downloaded gave the game a 4.5 out of 5, saying 'an authentic Clock Tower-style, classic stalker horror experience for the modern day. The ambition and the unique vision of NightCry genuinely make me excited that there is a future in traditional gameplay'.
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